[access modifier] [modifier] return type method-name(
arguments) {
.
.
method body
.
.
}
private
, private protected
,
protected
, public
, or friendly
.
These control how other classes (other than the one
containing the method) may access the method. In all
cases, methods in a class can call other methods in a class.
Here is the run-down:
friendly
modifier is the default if none is given.
The other possible modifiers are: static
and final
. A static
method is a class method, whereas the default
is an instance method. You will want to
see the
discussion on instance and class members
to clear this up. A final
variable
is one that never changes. For example, Math.E
would be declared final
. A final
method
would be compiled inline, so each occurence of a call to the method
in your code would be replaced by the body of the method
itself. This makes for a faster method call (it eliminates the
overhead of a method call) but will bloat your code if
you use it too often (you will have several copies of the
same method in you compiled Java code).
A Java method's return type can be any valid Java
data type. In particular, it could be a
primitive Java type, or it could be a class
.
If you don't want your method to return anything, use the
void
data type. Otherwise, your method must
exit with a return
statement. For example,
if the method f
were of type double
,
the line return 4.3;
would be an acceptable way to
exit the method.
The argument list arguments is a comma separated list of simple variable declarations that make up the values you want passed to your method. For example, in our Newton's method code, we had the method declaration:
static double f(double x) { return Math.sin(x); }If
f
took two doubles for its arguments, you
could declare it with:
static double f(double x, double y) { ... code here ... }
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6.7 Arithmetic, String, and Other Operators |